Virtual Reality: From Science Fiction to Your Living Room

The Future is Here

 

What was just being experimented with and considered science fiction only a decade ago has begun to slowly find its place in the modern video game and entertainment market and some business applications. Virtual Reality devices are all the rage right now, allowing users to directly interface with their games, movies, or training and testing programs for a fully interactive experience. Below, we’ll examine a few Virtual Reality products available now and give you some specs, pro, cons, and prices to help you decide the best Virtual Reality device for you.

 

 

The Best Virtual Reality Experience for You

 

Many different Virtual Reality devices have been launched already for use with mobile devices but Samsung’s official Samsung Gear VR is one of the best and most inexpensive on the market at only $99. Offering amazing experiences with different movies as well as a plethora of different Virtual Reality games and applications, Samsung Gear VR allows you to fully immerse yourself in your ‘virtual living room’ where you can use apps like Netflix and Hulu. For the price tag and capabilities this is a great option for Virtual Reality use on your mobile device. You can view specs, trailers, and purchase on Samsungs website at http://www.samsung.com/us/explore/gear-vr/

 

 

If you’re looking for a more immersive and professional Virtual Reality outfit then the VisionStation by Virtual Realities LLC may be more your reality. With the capability to mimic a desktop of up to 1920×1080 the VisionStation can run tasks like no other Virtual Reality device available on the modern market. The VisionStation can be used in business applications such as reviewing buildings or aerospace and automotive design as well as allowing for kicking back with full immersion in your favorite PC games or as a driving simulator. Your real world budget for a VR device better be high though as the Vision Station runs around $24,500.00 on Virtual Realites LLC’s website https://www.vrealities.com/products/featured/visionstation, though educational discounts are available.

 

 

At E3 this year Sony announced PlayStation’s own Virtual Reality Device, the PlayStation VR. This device allows for total immersion in your favorite new games and some select classics from the PlayStation Archive. Sony’s launch of the PlayStation VR marks the biggest advancement in VR use with console video gaming and has pushed other gaming companies into their own development of VR products. The PlayStation VR can be yours for around $500 and is available for order now on Sony’s website at https://www.playstation.com/en-us/explore/playstation-vr/.

Future Of VR Games Is Assured As Owlchemy Labs Gets $5 Million

The wacky and “cool” factor at Virtual Reality (VR) environments creator, Owlchemy Labs, is getting kicked up a Notch with an influx of $5 million. The money was secured from Qualcomm Ventures as a registered Series A investment. Qualcomm was joined by The VR Fund, HTC, Capital Factory, and Colopl Next. What will the company do with all that dough? They are going to make VR that you can reach out with your hands and grab a hold of things and make VR into something a lot more like the Star Trek, The Next Generation’s Holodeck.

Oculus Touch, HTC’s Vive, and PSVR have all bundled Owlchemy Labs’ top VR community app, which is available right now. It is the Job Simulator game. It’s kind of a quirky game of a surrealistic future. Players have their own virtual work space where they can do actual office tasks, turn equipment on and off, use computers, and even cause various levels of mayhem in that work space. Or maybe you just want to play the simulation of using the copy machine to print and collate 100 copies of your virtual paper scribbles.

It may not sound like that much fun, but many who have tried it found it quite a realistic fascination. The new additions to their VR technology repertoire include using motion trackers to record precise movements of the players and cause real-time modifications of the whole VR environment based upon that analyzed record of movement. The research and development arm of the company is a team of sixteen people, all intensely focused on making the technology indistinguishable with magic.

The investment funds will start the launch of a whole suite of new VR applications. The money will not change the way they develop original, specific VR environments that are funky enough to be instant classic originals. But, the interactions with such games and simulators in the future will be much more hands on; literally! They fully intend to extend the technology so VR becomes indispensable. Full manipulation by the user’s hands must be supported to make VR finally take off into the main stream for all kinds of different applications. Read more about this in TechCrunch’s article about Investment in Owlchemy Labs.